SEASON I BEGINS SEPT 29, 2026◆NOV 20 '26: CAMPUS ACTIVATION PHASE DATA CUTOFF·DEC 4 '26: THE 36 PLAYOFF VENTURES ANNOUNCED·JAN 15 '27: PLAYOFF OFFICIALLY STARTS·MAR 5: PLAYOFF SPRINT CUTOFF·MAR 9: CINCINNATI REGIONAL CHAMPIONSHIP·MAR 10: COLUMBUS REGIONAL CHAMPIONSHIP·MAR 11: CLEVELAND REGIONAL CHAMPIONSHIP·MAR 14: SELECTION SUNDAY·MAR 15: STATE CHAMPIONSHIP SPRINTS BEGIN·MAY 5: BLACKOUT. SCORES FROZEN·MAY 19: STATE CHAMPIONSHIP◆
FOR SCOUTS

Back the builders.

Any student, faculty, staff member, or alum can register as a Scout. You get a portfolio with five slots. Pick the ventures you believe in and score the Traction Score points they earn after you pick them. No money is involved at any point.

HOW SCOUT WORKS

Five slots. One captain. One rule: you cannot game it.

NO MONEY INVOLVED

There is no money in the Scout game. No bankroll, no buying or selling, nothing to cash out. No Scout ever puts money into the platform or takes money out of it. You pick ventures and you score the points they earn. The businesses and the people are real. Nothing else is.

Five slots. No money.

Every Scout gets a portfolio with five slots. Read the ventures, pick the ones you believe in, and add them. There is no bankroll, nothing to buy or sell, and nothing to cash out. Adding to an open slot is always free.

You score what they earn

Your Scout points are the Traction Score points your ventures earn after you pick them. The score moves only when a founder earns points: weekly reports, challenges, verified Stage Final Challenges. Pick early and pick well.

One captain. One change a week.

Name one captain. It takes two slots and every point it earns counts double. You get one change a week: drop a venture or change your captain. Points you already earned stay with you.

Scouts are 10% of League Scoring. A venture's Scout share is how many portfolios it is in, relative to the most-picked venture in the league, so the ventures the crowd backs carry that support onto the stage. Scouts win recognition, not money: there is no cash prize, no payout, and nothing to convert.

THE SEASON LEADERBOARD

Every Scout ranked. Every pick counted.

Scouts are ranked by points: the Traction Score gains of the ventures in their portfolio since they picked them, with the captain counted twice. Pick a venture at 40 and it climbs to 90, that is 50 points for you. Pick it late at 85 and it is 5. Early conviction is what wins.

The Market: every listed venture as a row with its Traction Score, this week's gain and why, and how many portfolios it is in
YOUR PORTAL

Scout

Pick five ventures for your portfolio. No money, no credits, nothing to buy. Publish a profile so founders can find you, and message the ones you connect with. Your points are the Traction Score points your ventures earn after you pick them, and your captain counts double. The best Scouts study the data, pick the builders, and win.

My Portfolio: what a Scout is, your points in context, and your five picks as a list with the score at pick time, the score now, and the points earned

Pick the builders. Win the season.

Scout registration is free and takes a minute. No money in, no money out.